
- #Empire total war knights of st john how to
- #Empire total war knights of st john mod
- #Empire total war knights of st john mods
#Empire total war knights of st john mod
Besides, the Darthmod for NTW already has the option to play all factions, no need to make another mod for it anyway. I personally use the Great War mod for NTW because the Napoleonic wars can be made in my mod for ETW (more or less) if you take France and invade Egypt, Italy, Malta, Prussia and Russia.
#Empire total war knights of st john how to
Please watch my video before installing the mod.įor all those who want me to make the same mod for Napoleon Total War: I'm sorry, but I don't know how to mod Napoleon, it's a bit different system.
#Empire total war knights of st john mods
DO NOT PUT ANY OTHER UNIT ADDON MODS IN THE DATA FOLDER INCLUDING OTHER FILES FROM THE SAME ADDON, OR IT WILL CRASH! Put the mm653_textures_v5_2.pack file in your data folder and activate it with the mod manager. NOTE! If you want the unit addon without the Darthmod, you MUST have TW mod manager. Next, copy the downloaded startpos.esf to this folder and replace the old one. It is in your game installation folder\Data\Campaign\Main. The mod works with unit addon mod which you can also get here: although it is included in the download.įirst make beckup of your current startpos.esf file. Other factions like Norway or Scottland are not playable due to historical accuracy, but can still emerge during the game. Late Campaign - 1821 - 1850 more or less, some countries were not independent anymore or stopped to be exist (the following factions are not playable in late campaign): New Spain, Luisiana, 13 Colonies, Inuit, Pirates.But the rest of the factions from the early campaign are playable also in the late campaign.Īlso you get new playable factions of the time: The mod contains 2 different campaigns and it works well with DarthmodĮarly campaign - 1700 - 1750 more or less, you will be able to play all none - emergent factions: In this mod you will be able to play as one of 46 factions of your own choosing! The factions are: Britain, France, Spain, Prussia, Savoy, Hannuver, Westphalia, Wurtemmberg, Bavaria, Saxony, Russia, Ottoman, Greece, Naples & Sicily, Papal States, Genoa, Georgia, Dagestan, Persia, Afganistan, Mamlukes, Barbary States, Morroco, Sweden, Denemark, Mughal, Martha, Panjab, Mysore, Portugal, United Provinces, Huron, Plains nations, Cherukee, Pueblo, Quebec, United States, Mexico, Gran Colombia, Curland, Venice, Poland, Knights of St John, Iroquois, Cremean and Austria. This is my first mod, and it's not from scratch. After looking for mod which unlocks all the factions (or at least most of them) and could't find anything that works properly, I decided to to edit some files myself.
